
Command the Ghost squad and remote allied forces and drones, and direct artillery and air strikes.
Attached to the soldier's monocle, the Cross-Com provides full situational awareness and command of the battlefield.
Revolutionary feature - Use the revolutionary Cross-Com, a communication device powered by satellite technology. Current-generation versions will be custom-tailored for each platform. Next-Generation gaming technology - Tom Clancy's Ghost Recon Advanced Warfighter" is built from the ground up for next-generation consoles, maximizing increased power to deliver phenomenal graphics and a host of innovative features. Based on actual military research, the Ghosts give gamers a realistic view of how war will be fought in the next decade. Using a fully integrated combat system with cutting-edge weapons and communication systems, gamers will embody the soldier of the future. Become the soldier of the future - Gain access to the future of military technology. Greatly outnumbered but fully equipped with the IWS, this elite team is the first and last line of defense on the battlefield. Now, it can be tested on the battlefield.įollowing an insurgence in the heart of Mexico City, the US Army's most elite Special Forces team is deployed to the center of the conflict to regain control of the city. The IWS program has been developed to meet these new threats head on. IWS combines advanced weapon systems, satellite communication devices and enhanced survivability into one fully integrated combat system. In 2013, the US Army will implement the Integrated Warfighter System (IWS), evolving what we know as the modern soldier. New enemies and new threats require a new type of warfare - a new type of soldier. Enemy lines blur, and there is no longer a clear opponent. 3D Card: DirectX 9.0c compliant Video Card, 128MB Shader 2.0 (256MB Shader 2.The face of war has changed. Processor: Pentium 4 2Ghz (2.8 recommended). More info at: Ghost Recon Advanced Warfighter Game ScreenShots However, players are unable to regain lost health in the middle of a mission, and a single headshot or a sustained burst of assault rifle fire can kill the player instantly. Combat in the game is more forgiving than in previous titles in the series, with players being able to survive several bullet hits before dying, instead of dying after only a couple of shots like in the original Tom Clancy’s Ghost Recon series. Gameplay emphasis in Tom Clancy’s Ghost Recon Advanced Warfighter is placed upon the player doing the bulk of the fighting in each mission, through the character of Captain Scott Mitchell, while relying on tactical combat rather than arcade run-and-gun shooting to overcome enemies.