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This is the process that will handle all of the hardware acceleration, be it 2D or 3D, while still keeping the web pages locked away in the sandbox. If you run a recent Chromium build with the -enable-accelerated-compositing flag, you'll notice the GPU process running along with all of the regular ones. The underlying technology has now been put in place. The GPU process accepts graphics commands from the renderer process and pushes them to OpenGL or Direct3D (via ANGLE)," he explained. " At its core, this graphics work relies on a new process (yes, another one) called the GPU process.

" New APIs and markup like WebGL and 3D CSS transforms are a major motivation for this work, but it also lets Chromium begin to take advantage of the GPU to speed up its entire drawing model, including many common 2D operations such as compositing and image scaling," he added. " For some time now, there’s been a lot of work going on to overhaul Chromium’s graphics system," Vangelis Kokkevis, Software Engineer at Google, announced. The most interesting part is that the GPU acceleration is not restricted to 3D content, some 2D operations can take advantage of the new feature as well. The latest Chromium builds can now send some of the rendering directly to the GPU resulting in better performance and less CPU strain.

But it now looks like Google Chrome may be getting GPU acceleration before IE 9 lands, even if it only announced the feature yesterday. One of the big features in the upcoming Internet Explorer 9, that Microsoft has been touting for months is hardware acceleration.
